Hello there 👋
Arthur Brosson

ARTHUR BROSSON

Game Director & Designer

8+ years in games. I lead games from creative vision to shipped product, building innovative experiences for international audiences. Across game design, level design, and game direction, I've shipped 12 titles, learned a lot, and broken a few things along the way.

I love games. I also love a clean spreadsheet, a sharp pitch, and the unexpected idea that earns its place.

Resume PDF
Open to work
Location Lyon, FR · Remote · Relocation open
LinkedIn arthurbrosson ↗

PROJECTS

Studio projects
NEW

NAHEULBEUK: TAVRN'S TAKEDOWN

2024
Game Director · Game Designer · Level Designer
LDLC VR Studio

Co-op VR brawler set inside the Naheulbeuk universe, a beloved French fantasy IP. Players wreak havoc across a chaotic tavern, battling waves of enemies with improvised weapons and over-the-top combos.

Licensed IP 4 players co-op
Naheulbeuk: TaVRn's Takedown

JOLLY ISLAND

2022
Lead Game Designer · Acting Game Director
LDLC VR Studio

Family VR adventure for up to 4 players stranded on a tropical island. Chop wood, mine ore, hunt treasure with a pirate ghost, and rebuild the ship before the volcano erupts.

175K min played Party / Social
Jolly Island

DARKENSUM

2023
Lead Game Designer · Level Designer
LDLC VR Studio

Co-op VR horror for 1 to 4 players lost inside a procedurally randomized shopping mall. Navigate the liminal corridors, find the exit, and don't get caught by what hunts the floors.

35K min played Horror
Darkensum

GANG OF DUMMIZZ

2021
Lead Game Designer
LDLC VR Studio

Cooperative VR heist for up to 4 players. Rob the VSC Bank in a stylized, tongue-in-cheek universe: crack safes, dodge cops, and loot everything that isn't bolted down.

2.4M min played Multiplayer PvP
Gang of Dummizz

RUNE TALES: UNDERGROUND

2023
Lead Game Designer · Level Designer
LDLC VR Studio

Sequel to The Citadel, taking 2 to 6 players into the dark catacombs beneath Lyon. Battle skeleton hordes and colossal creatures through luminescent underground caverns.

157K min played Adventure
Rune Tales: Underground

RUNE TALES: THE CITADEL

2020
Game Designer · Level Designer
LDLC VR Studio

Co-op VR action for 2 to 6 players defending a besieged medieval fantasy city. Players fight through enemy hordes and fantastical creatures using weapons and magical runes.

559K min played Adventure
Rune Tales: The Citadel

MISSION NAR-6

2021
Game Designer · Level Designer
LDLC VR Studio

Solo VR puzzle experience aboard a spacecraft drifting toward a star. Solve logic and skill challenges to generate energy and regain control of the ship, guided by a sarcastically unhelpful AI.

12K min played Puzzle
Mission NAR-6

CATCH THE DRAGON

2022
Game Designer · Level Designer
LDLC VR Studio

Free-roaming VR arena for 4 to 8 players across up to 400 sqm of play space. Two teams of Mages and Archers compete in a dark fantasy universe to capture dragon power before the other side does.

52K min played Free Roaming
Catch The Dragon

MAGIBOT

2017
Level Designer · Boss Designer
Baïkin Studio

2D puzzle-platformer where a small robot explores a world of ancient ruins and mechanical traps. 40 levels with boss encounters, shipped on PC and mobile.

Baïkin Studio PC · Mobile
Magibot

PANGO BUILD PARK

2017
QA Tester
Pango Studio

Kids' mobile sandbox game where young players build and customize their own park with rides, animals, and decorations. Free-play focused, no objectives, no pressure.

Pango Studio Mobile · Kids
Pango Build Park
Side projects

JAM

Game Designer
Game jams · Personal

Experimental games built under tight time and scope constraints.

Jam

BEWARE THE CUBE

Game Designer · Level Designer · Producer
StudioStudio Games

Side project built alongside studies with friends. Design, production, and showcase events.

Beware the Cube

TAPTAP.COLOR

Game Designer
StudioStudio Games

My very first shipped game. Simple on purpose, the real goal was learning to ship end to end.

TapTap.color

LD PROTOTYPE

Level Designer
Personal

Level design explorations on existing games and original prototypes.

LD Prototype
3.4M
Minutes played cumulative
154
VR arcades worldwide
180+
Countries via Synthesis VR
12
Shipped titles

EXPERIENCE

LDLC VR Studio
2019 – 2025
Intern Game & Level Designer Lead Game Designer Game Director

Full production cycle across 8 VR arcade titles, from blank-page concept to live deployment in 154 venues, 180+ countries via Synthesis VR. Led design, managed teams, shipped commercially viable games in a context where every session is billed by the minute and every design decision gets tested by real players on real hardware.

Titles shipped
Baïkin Studio
Jan – Aug 2016
Intern Level Designer & Boss Designer

Designed and integrated 7+ levels and boss encounters, iterated based on playtesting. My first proper production cycle.

Pango Studio
Jan 2017
QA Tester

Tested and reported bugs on a kids' mobile game. Learned to write a proper bug report and talk to developers without crying.

StudioStudio Games
2014 – 2016
Young student full of hope

Student collective alongside studies. 3 games shipped on PC and mobile, showcased at gaming conventions. Where the obsession started.

Bellecour École
Master in Game Management · Bachelor in Game Design
2014 – 2019
Site en construction — accès restreint
Mauvais mot de passe