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Magibot
2D Puzzle Platformer · 2017

MAGIBOT

Role
Game & Level Designer (Intern)
Studio
Baïkin Studio
Platform
PC · Mac · iOS · Android
Year
2016 – 2017
40
Interactive levels
9
Magical powers
2
Game modes

Magibot is a 2D puzzle-platformer about a robot with magical powers, navigating dangerous landscapes to recover his lost memories. Released by Baïkin Studio on Steam, App Store, and Google Play, the game blends platforming with a two-step "plan and play" mechanic where players place magic blocks before controlling the robot.

First production cycle

This was my first proper studio experience: an eight-month internship as Game and Level Designer at Baïkin Studio. I worked on level design, boss encounter integration, and iteration based on internal playtests. I learned what it actually takes to ship a polished game alongside a team of veterans with credits on Spyro and Asterix.

Puzzle-platformer hybrid

Magibot's design challenge was making the two-step gameplay loop feel like one continuous experience. Players plan a path with magic blocks, then execute by controlling the robot. Each level had to teach a new mechanic without breaking the rhythm. I iterated dozens of levels until the planning phase felt as rewarding as the execution.

Working alongside seasoned designers turned my school theory into actual production reflexes. Every iteration came back with notes, every note made the design tighter. That cycle stuck with me.