Pango Build Park is a children's mobile game by Pango Studio, focused on free play and creativity in a small park-building sandbox. I joined the team as QA Tester for a short engagement to support the title's launch readiness.
Testing software meant for young children means thinking about every possible misuse. Kids don't follow the happy path. They tap everywhere, hold buttons forever, rotate the device mid-action, and quit the app at the worst possible time. My job was to find every one of those edge cases before they shipped.
I learned to write proper bug reports during this stint: clear repro steps, expected versus observed behavior, device and OS context, severity tagging. Developers don't have time to guess what you meant. The faster a bug can be reproduced, the faster it gets fixed.