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Pango Build Park
Mobile · Kids · 2017

PANGO BUILD PARK

Role
QA Tester
Studio
Pango Studio
Platform
iOS · Android
Year
2017
QA
Bug hunting role
Kids
Audience target
Mobile
iOS & Android

Pango Build Park is a children's mobile game by Pango Studio, focused on free play and creativity in a small park-building sandbox. I joined the team as QA Tester for a short engagement to support the title's launch readiness.

QA on a kids' title

Testing software meant for young children means thinking about every possible misuse. Kids don't follow the happy path. They tap everywhere, hold buttons forever, rotate the device mid-action, and quit the app at the worst possible time. My job was to find every one of those edge cases before they shipped.

Structured bug reporting

I learned to write proper bug reports during this stint: clear repro steps, expected versus observed behavior, device and OS context, severity tagging. Developers don't have time to guess what you meant. The faster a bug can be reproduced, the faster it gets fixed.

QA was where I learned to talk to developers without crying. A good bug report is a small act of design itself: precise, useful, and respectful of the reader's time.